GAME RIGGING SERVICES

Give animators the control they need with robust rigs and deformation. We build reusable setups, skin weighting, and tool support tailored to your pipeline.

Professional Game Rigging Services for Your Studio

Let’s Talk About Your Next Milestone

Whether you need extra support, expertise in a specific area, or a partner who can deliver professional services without disrupting your workflow, our team is ready to help. We adapt seamlessly to your needs, so you can keep your project moving forward with confidence.

Fill out the form and let’s discuss how we can strengthen your project with design solutions tailored to your roadmap.

FAQs ABOUT GAME RIGGING SERVICES

Yes. We create animator-friendly rigs tailored to your needs whether for biped, quadruped, creatures, or props using naming conventions, hierarchies, and control schemes that integrate smoothly into your engine and animation pipeline.

Absolutely. We focus on high-quality skin weighting and joint placement to ensure clean deformation during gameplay. We test all rigs with in-game poses and animations to validate performance across target platforms.

Yes. We build modular and reusable rig setups that support character variants, skin swaps, and scalable asset families saving time and maintaining consistency across your production.

Yes. We implement facial rigs using bones, blendshapes, or hybrid approaches depending on your animation method and platform constraints. We can also set up pose libraries or expression-based controls for animators.

Definitely. We develop custom rigging scripts, autorig tools, or UI panels that fit your DCC toolset (Maya, Blender, etc.), streamlining rig creation, updates, and publishing to your engine or asset manager.

Download here the free PDF1